GLAMOUR MAKEOVER
1 Open glamour.jpg and double click inside Hand Tool
2 Dodge the Background
Select the Dodge Tool in the Tools palette. In the Options bar choose Highlights and an opacity setting of around 20 to 30%. If you are a little nervous about using this tool on the Background layer duplicate the Background layer by dragging it to the New Layer icon in the Layers palette. Stroke the background with a large soft brush until any detail or tone present is rendered white. As the dodge tool in highlight mode only lightens the brightest tones on the background layer, care only needs to be taken if the skin tones or hair next to the white background are also very bright.
3 Reduce Lines and Blemishes
In the Layers palette click on the Create a new layer icon (in the top left-hand corner). The new layer is where we will apply our Spot Healing Brush changes. Select the Spot Healing Brush Tool in the Tools palette and in the Options bar select a brush size that is larger than the area you are going to heal. Make sure the Use Sample All Layers checkbox in the Options bar is ticked. (On a Mac, the checkbox, is called Sample All Layers.) Use All Layers lets you sample textures from other layers, in this case the Background layer.  Now drag the brush over the area you want to repair.

When you’re done, it’s a good idea to reduce the opacity of the layer to lessen the effects of the changes.

4 Pixel Surgery
Select the Background
layer in the Layers palette.  With Lasso Tool make a feathered selection around the sitter’s nose.
In the main menu go to Filter>Liquefy.

There are several tools in the Liquefy dialog box that can be used to modify the shape and size of the sitter’s features. The Pucker Tool can be used to make features smaller, while the Bloat Tool, as the name suggests, does the reverse.

Use the Pucker Tool to straighten the sitter’s nose by making a few click on the tip of her nose. 

Try also Forward Warp Tool which is ideal for reshaping features. Set the brush pressure to 15% and used a small brush so as not to move the side of the face along with the nose. Make small changes to prevent the face becoming a caricature of itself.

 

 

If things start to get ugly undo the change and start again.

Hold Ctrl and click Z, Z, Z, Z
Ctrl D
to deselect.

5 To Remove The Discolored Areas
In the Layers palette click on the Create new fill or adjustment layer icon and select Hue/Saturation from the drop-down list. Move the saturation slider left to remove the discolored areas in the whites of the eyes. Don’t worry about the rest of the face for the time being. When you’re done, select OK.

In the Tools palette, make the foreground color black and the background color white. Now select the Paint Bucket Tool and click anywhere in the image window. This step hides the Hue/Saturation layer.

We now want to reveal the Hue/Saturation layer, but only in the eyes. In the Tools palette change the foreground color to white and select the Paintbrush Tool. Go to the Options bar and choose a small soft-edged brush. Set the opacity to 50%. Now paint the whites of the eyes until they are drained of color.

6 To Brighten The Eyes
Now create a Levels adjustment layer and move the gamma slider to the left to brighten the eyes. Click OK and then fill the layer mask with black to conceal the adjustment.  Paint with white at 50% opacity again, this time to brighten the eyes only.

To overdo it, you can switch colors and paint with black, or simply lower the opacity of the adjustments layer in the Layers palette.

7 To Soften The Skin
The next step is to soften the skin while keeping all the details of the face. First, we need to create a “stamp visible” layer. A stamp visible layer merges all the visible layers into a new layer.
On your keyboard hold down the Ctrl, Shift and Alt keys, then type N and E. (On a Mac use the modifier keys Shift, Option and Command.) Make sure the resulting layer is on top of the layers stack, then set the Layer blend mode to Multiply.

In the main menu go to Filter>Blur>Gaussian Blur and move the Radius slider to the right. The idea is to bleed the tones, but not so much as to lose the features of the face. How much blur you use will depend on the resolution of your image. Used 20 pixels in this project. Click OK when you’re done.

You should be able to see that the skin tones are much smoother, though the image is quite dark. Don’t worry we’ll lighten the image in the next step.

Create another stamp visible layer  - Ctrl, Shift and Alt keys, then type N and E.  This time set the Layer blend mode to Screen. This will lighten the image. (If the image is not light enough you will need to duplicate the layer and again change its blend mode to Screen.

If this makes the image too light, simply lower the opacity until you strike the correct balance.

To reduce saturation
One of the slide effects of smoothing the skin is that the image become more saturated. We can correct this by adding a Hue/Saturation adjustment layer in the Layers palette click on the Create new adjustment layer icon. In the drop-down select Hue/Saturation. Move the saturation slider to the left until you’re happy with the result. Click OK.

8 Lighten Up (Option 1)
You may have noticed that the shadow tones have become progressively darker. So dark, that some details would disappear in a typical inkjet print. There are a couple of things we can do to fix the problem.

The first uses a non-destructive dodge layer. Hold down the Alt key (Option on a Mac) and click on the New Layer icon in the Layers palette. Switch the mode to Overlay and check the Fill with Overlay-neutral color (50% gray) box. Select OK.

This 50% gray layer is invisible in Overlay mode but can be used to lighten or darken the underlying image.

Select white as the foreground color and use a soft edged brush at 50% opacity. Now paint over the darkest areas of the hair.

9 Lighten Up (Option 2)
Another way to lighten shadow areas in your image is to use the Shadows/Highlights command. First, create a stamp visible layer - Ctrl, Shift and Alt keys, then type N and E. . Now, in the main menu go to Image>Adjustments>Shadows/Highlights and adjust the sliders until you get the desired result.
10 Selective Sharpening
In many glamour projects it is preferable just to sharpen the selected areas, like the eyes and mouth, rather than sharpening the entire image.

First, create a new stamp visible layer (Ctrl, Shift and Alt keys, then type N and E). Set the blend mode of the layer Overlay and in the main menu go to Filter>Other>High Pass. Set the radius (we used 1.5 pixels) and click OK. At this stage the sharpening effect is global.

We can limit the sharpening effect to specific areas by painting directly onto the High Pass layer with a 50% gray color.
Click on the foreground color in the Tools palette. Set the HSB values to 0,0 and 50 respectively. With 50% gray as your foreground color you can now paint the smooth areas of skin to ensure they are not sharpened.

11 To Add Extra Sparkle
You can add a little lip-gloss (or extra sparkle to the eyes) by duplicating layer and filling the rest of the image with 50% gray.

Make selections of the lips and/or eyes and then invert the selection. Choose Fill Selections from the Edit menu and choose 50% gray. Switching the mode of the layer to Hard Light will pump up the effect to maximum.

12 Add Make-Up
You can add “make-up” in post-production. Add a new empty layer and change the blend mode to Multiply. Using a soft paintbrush set to 20-50% opacity and build up some eye shadow or lipstick. When you’re done, lower the opacity of the layer until you get the desired effect.

Try grouping a Hue/Saturation layer with the makeup layer; experiment with the sliders to obtain new and interesting shades.